The Kenku

The Kenku

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Appearance
Kenku appear as man-sized bipedal crows with leathered arms, pointed beaks and huge wings. They are capable of extended flight, and their fingers can manipulate weapons and tools as skillfully as human beings in battle.

Deameanor
Kenku are mysterious, mischievous, unpredictable and incorrigible pranksters. They preferr to play only those pranks that teach their target a vital lesson of some sort, preferably one that the individual would need in the immediate future. Kenku are inquisitive and curious. Kenku are nomads, and trav*el from place to place, bartering knowledge for what they needed, or for bright objects, for which they had great fondness.

Kenku Traits
Ability Score Increase: Your Dexterity score increases by 2, and your Wisdom score increases by 1.
Age: Kenku reach maturity by age 3. Compared to humans, Kenku don’t usually live longer than 50 years.
Alignment: Most Kenku are good and rarely choose sides when it comes to law and chaos. Tribal leaders and warriors might be lawful, while explorers and adventurers might tend toward chaotic.
Size: Kenku are about 5 feet tall. They have thin,lightweight bodies that weigh between 80 and 100 pounds. Your size is Medium.
Speed: Your base walking speed is 25 feet.
Flight: You have a flying speed of 50 feet. To use this speed, you can’t be wearing medium or heavy armor.
Talons You are proficient with your Talons, which deal 1d4 slashing damage on a hit.
Language: You can speak, read, and write (Emerald Dynasty) Common, Kenku, and language of choice.

The Kenku

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